;-------------------------------------------------------------------------------
;   Mod: TrickSR
; Autor: steelrat
;-------------------------------------------------------------------------------

;-------------------------------------------------------------------------------
;	WEAPON ADDON
;-------------------------------------------------------------------------------
[wpn_addon_scope]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 						= 32
description						= st_addon_scope_descr

slot							= -1

cost							= 800

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope
inv_name_short					= st_addon_scope
inv_weight						= 0.580

inv_grid_width					= 2
inv_grid_height					= 1
inv_grid_x						= 10
inv_grid_y						= 17

scope_texture					= wpn_crosshair
scope_zoom_factor				= 15		;ПСО-1 4X

;-------------------------------------------------------------------------------
[wpn_addon_scope_x2.7]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_x2.7"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 						= 32
description						= st_addon_scope_x2.7_descr

slot							= -1

cost							= 2000

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_x2.7
inv_name_short					= st_addon_scope_x2.7
inv_weight						= 0.580

inv_grid_width					= 2
inv_grid_height					= 1
inv_grid_x						= 10
inv_grid_y						= 16

scope_texture					= wpn_crosshair
scope_zoom_factor				= 22.22		;ПСО-1 2.7X

;-------------------------------------------------------------------------------
[wpn_addon_scope_night]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_night"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 						= 32
description						= st_addon_scope_night_vision_descr

slot							= -1

cost							= 3000

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_night_vision
inv_name_short					= st_addon_scope_night_vision
inv_weight						= 2.0

inv_grid_width					= 2
inv_grid_height					= 1
inv_grid_x						= 4
inv_grid_y						= 17

scope_texture					= wpn_crosshair
scope_nightvision				= scope_nightvision
scope_zoom_factor				= 17.14		; 1ПН58 (НСПУМ-2) 3.5Х

;-------------------------------------------------------------------------------
[wpn_addon_scope_detector]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_detector"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 						= 32
description						= st_addon_scope_detector_descr

slot							= -1

cost							= 10000

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_detector
inv_name_short					= st_addon_scope_detector
inv_weight						= 0.600

inv_grid_width					= 2
inv_grid_height					= 1
inv_grid_x						= 4
inv_grid_y						= 16

scope_texture					= wpn_crosshair
scope_alive_detector			= scope_detector
scope_zoom_factor				= 15		;1П21 4X

;-------------------------------------------------------------------------------
[wpn_addon_scope_susat]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_susat"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
$prefetch 						= 32
description						= st_addon_scope_susat_descr

slot							= -1

cost							= 900

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_susat
inv_name_short					= st_addon_scope_susat
inv_weight						= 0.418

inv_grid_width					= 1
inv_grid_height					= 1
inv_grid_x						= 11
inv_grid_y						= 18

scope_texture					= wpn_crosshair_l85
scope_zoom_factor				= 30		;SUSAT 2X

;-------------------------------------------------------------------------------
[wpn_addon_scope_susat_x1.6]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_susat_x1.6"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
$prefetch 						= 32
description						= st_addon_scope_susat_x1.6_descr

slot							= -1

cost							= 900

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_susat_x1.6
inv_name_short					= st_addon_scope_susat_x1.6
inv_weight						= 0.418

inv_grid_width					= 1
inv_grid_height					= 1
inv_grid_x						= 10
inv_grid_y						= 18

scope_texture					= wpn_crosshair_l85
scope_zoom_factor				= 37.5		;SUSAT 1.6X

;-------------------------------------------------------------------------------
[wpn_addon_scope_susat_dusk]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_susat_dusk"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
$prefetch 						= 32
description						= st_addon_scope_susat_dusk_descr

slot							= -1

cost							= 2500

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_susat_dusk
inv_name_short					= st_addon_scope_susat_dusk
inv_weight						= 0.460

inv_grid_width					= 1
inv_grid_height					= 1
inv_grid_x						= 5
inv_grid_y						= 15

scope_texture					= wpn_crosshair_l85
scope_nightvision				= scope_contrast
scope_zoom_factor				= 30		;SUSAT 2X

;-------------------------------------------------------------------------------
[wpn_addon_scope_susat_night]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_susat_night"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
$prefetch 						= 32
description						= st_addon_scope_susat_night_vision_descr

slot							= -1

cost							= 3500

holder_range_modifier			= 1.25
holder_fov_modifier				= 0.75

inv_name						= st_addon_scope_susat_night_vision
inv_name_short					= st_addon_scope_susat_night_vision
inv_weight						= 0.460

inv_grid_width					= 1
inv_grid_height					= 1
inv_grid_x						= 14
inv_grid_y						= 22

scope_texture					= wpn_crosshair_l85
scope_nightvision				= scope_nightvision
scope_zoom_factor				= 30		;SUSAT 2X

;-------------------------------------------------------------------------------
[wpn_addon_scope_susat_custom]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\scope_susat_custom"	; option for Level Editor
class							= WP_SCOPE
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
$prefetch 						= 32
description						= st_addon_scope_susat_custom_descr

slot							= -1

cost							= 5500

holder_range_modifier			= 1.3
holder_fov_modifier				= 1.0

inv_name						= st_addon_scope_susat_custom
inv_name_short					= st_addon_scope_susat_custom
inv_weight						= 0.460

inv_grid_width					= 1
inv_grid_height					= 1
inv_grid_x						= 15
inv_grid_y						= 22

scope_texture					= wpn_crosshair_l85
scope_dynamic_zoom				= on
scope_zoom_factor				= 15		;SUSAT 2X

;-------------------------------------------------------------------------------
[wpn_addon_silencer]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\silencer"	; option for Level Editor
class							= WP_SILEN
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_silencer.ogf
$prefetch 						= 32
description						= st_addon_silencer_descr

slot							= -1

cost							= 200

inv_name						= st_addon_silencer
inv_name_short					= st_addon_silencer
inv_weight						= 0.550

inv_grid_width					= 1
inv_grid_height					= 1
inv_grid_x						= 18
inv_grid_y						= 1

bullet_hit_power_k				= 0.8
bullet_hit_impulse_k			= 0.7
bullet_speed_k	 				= 0.8
fire_dispersion_base_k			= 1.25
cam_dispersion_k				= 0.8
cam_dispersion_inc_k			= 0.9

;-------------------------------------------------------------------------------
[wpn_addon_grenade_launcher]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\grenade_launcher"	; option for Level Editor
class							= WP_GLAUN
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_grenade_launcher.ogf
$prefetch 						= 32
description						= st_grenade_launcher_descr

slot							= -1

cost							= 2000

inv_name						= st_grenade_launcher
inv_name_short					= st_grenade_launcher
inv_weight						= 1.500

inv_grid_width					= 2
inv_grid_height					= 1
inv_grid_x						= 18
inv_grid_y						= 0

grenade_vel 					= 73.5
fire_distance 					= 400

;-------------------------------------------------------------------------------
[wpn_addon_grenade_launcher_m203]:identity_immunities
GroupControlSection				= spawn_group
discovery_dependency			=
$spawn							= "weapons\addons\grenade_launcher_m203"	; option for Level Editor
class							= WP_GLAUN
cform							= skeleton
visual							= dynamics\weapons\wpn_upgrade\wpn_grenade_launcher_m203.ogf
$prefetch 						= 32
description						= st_grenade_launcher_m203_descr

slot							= -1

cost							= 1500

inv_name						= st_grenade_launcher_m203
inv_name_short					= st_grenade_launcher_m203
inv_weight						= 1.36

inv_grid_width					= 2
inv_grid_height					= 1
inv_grid_x						= 17
inv_grid_y						= 3

grenade_vel 					= 76
fire_distance 					= 400


;-Advanced scope settings-------------------------------------------------------
;-------------------------------------------------------------------------------
[scope_detector]
vis_frame_speed					= 6							; скорость, с которой наводится рамка на цель
vis_frame_color					= 0.7,0.7,0.7,1.0			; цвет рамки RGBA (A) Не учитывается
found_snd						= detectors\DA-2_beep1
catch_snd						= detectors\DA-2_beep1

[scope_nightvision]
snd_night_vision_on				= weapons\nv_start
snd_night_vision_off			= weapons\nv_off
snd_night_vision_idle			= weapons\nv_loop
snd_night_vision_broken			= weapons\nv_off

pp_eff_name						= nightvision_3.ppe
pp_eff_cyclic					= 1
pp_eff_overlap					= false

[scope_contrast]
pp_eff_name						= contrast.ppe
pp_eff_cyclic					= 1
pp_eff_overlap					= false
