[af_compass]:af_base
$spawn 						= "artefacts\compass"
class   					= SCRPTART
visual						= dynamics\artefacts\af_compass.ogf
description					= st_compass_descr
inv_name					= st_compass
inv_name_short				= st_compass
inv_weight					= 0.5
inv_grid_x					= 12
inv_grid_y					= 1
jump_height					= .2
cost						= 2000
particles					= artefact\af_electra_idle
det_show_particles			= artefact\af_electra_show
det_hide_particles			= artefact\af_electra_hide
af_rank						= 0
lights_enabled 				= true
trail_light_color 			= 1.0,1.0,0.75 ;1.0,0.9,0.5
trail_light_range 			= 2.0
can_trade					= false
quest_item 					= false
;скорости увеличения (уменьшения)
health_restore_speed 		= 0
radiation_restore_speed 	= 0
satiety_restore_speed 		= 0
power_restore_speed 		= 0
bleeding_restore_speed 		= 0
hit_absorbation_sect 		= af_compass_absorbation
[af_compass_absorbation]
burn_immunity 				= 0
strike_immunity 			= 0
shock_immunity 				= 0
wound_immunity 				= 0
radiation_immunity 			= 0
telepatic_immunity 			= 0
chemical_burn_immunity 		= 0
explosion_immunity 			= 0
fire_wound_immunity 		= 0

[af_oasis_heart]:af_base
$spawn 						= "artefacts\af_oasis_heart"
class   					= SCRPTART
story_id 					= jup_b16_oasis_artifact
visual						= dynamics\artefacts\af_cristall_plant.ogf
description					= st_oasis_heart_descr
inv_name					= st_oasis_heart
inv_name_short				= st_oasis_heart
inv_weight					= 0.5
inv_grid_x					= 6
inv_grid_y					= 4
jump_height					= .2
cost						= 3000
;particles					= artefact\af_acidic_idle
det_show_particles			= artefact\af_acidic_show
det_hide_particles			= artefact\af_acidic_hide
particles_bone				= cristall
af_rank						= 0
lights_enabled 				= true
trail_light_color 			= 1.0,1.0,0.75 ;1.0,0.9,0.5
trail_light_range 			= 2.0
can_trade					= false
quest_item 					= true
health_restore_speed 		= 0
radiation_restore_speed 	= 0.01
satiety_restore_speed 		= 0
power_restore_speed 		= 0
bleeding_restore_speed 		= 0
hit_absorbation_sect 		= af_oasis_heart_absorbation
[af_oasis_heart_absorbation]
burn_immunity 				= 0
strike_immunity 			= 0
shock_immunity 				= 0
wound_immunity 				= 0
radiation_immunity 			= 0
telepatic_immunity 			= 0
chemical_burn_immunity 		= 0
explosion_immunity 			= 0
fire_wound_immunity 		= 0

[jup_b1_half_artifact]:af_base
$spawn 						= "artefacts\af_psi_field"
class   					= SCRPTART
story_id 					= jup_b1_half_artifact
visual						= dynamics\artefacts\af_psi_field.ogf
description					= jup_b1_half_artifact_descr
inv_name					= jup_b1_half_artifact
inv_name_short				= jup_b1_half_artifact
can_trade					= false
quest_item     				= true
particles					= artefact\artefact_mincer
inv_weight					= 1.0
inv_grid_x					= 7
inv_grid_y					= 4
jump_height					= .2
cost						= 1000
;particles					= artefact\af_electra_idle
det_show_particles			= artefact\af_electra_show
det_hide_particles			= artefact\af_electra_hide
af_rank						= 0
lights_enabled 				= true
trail_light_color 			= 0.4,0.2,0.1
trail_light_range 			= 2.0
;скорости увеличения (уменьшения)
health_restore_speed		= 0
radiation_restore_speed		= 0.006
satiety_restore_speed		= 0
power_restore_speed			= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2= 0
hit_absorbation_sect 		= jup_b1_half_artifact_absorbation
[jup_b1_half_artifact_absorbation]
burn_immunity 				= 0				;коэффициенты иммунитета
strike_immunity 			= 0
shock_immunity 				= 0
wound_immunity 				= 0
radiation_immunity 			= 0
telepatic_immunity 			= 0
chemical_burn_immunity 		= 0
explosion_immunity 			= 0
fire_wound_immunity 	 	= 0

[af_quest_b14_twisted]:af_base
$spawn 						= "artefacts\af_control"
class   					= SCRPTART
visual						= dynamics\artefacts\af_control.ogf
description					= st_af_quest_b14_twisted_descr
inv_name					= st_af_quest_b14_twisted
inv_name_short				= st_af_quest_b14_twisted
inv_weight					= 3.0
inv_grid_x					= 9
inv_grid_y					= 1
jump_height					= .2
cost						= 1000
;particles					= artefact\af_acidic_idle
det_show_particles			= artefact\af_acidic_show
det_hide_particles			= artefact\af_acidic_hide
af_rank						= 0
lights_enabled 				= true
trail_light_color 			= 0.4,0.6,1.0 ;0.85,1.0,0.5
trail_light_range 			= 7.5
can_trade					= false
quest_item 					= true
attach_angle_offset			= 1.922,1.551,-0.740   ;устанавливается в радианах Angle*PI/180
attach_position_offset		= 0.15,0.002,0.25
attach_bone_name			= bip01_r_hand
auto_attach					= false
;скорости увеличения (уменьшения)
health_restore_speed 		= 0
radiation_restore_speed 	= 0.006
satiety_restore_speed 		= 0
power_restore_speed 		= 0
bleeding_restore_speed 		= 0
hit_absorbation_sect 		= af_control_absorbation
[af_control_absorbation]
burn_immunity 				= 0
strike_immunity 			= 0
shock_immunity 				= 0
wound_immunity 				= 0
radiation_immunity 			= 0
telepatic_immunity 			= 0
chemical_burn_immunity 		= 0
explosion_immunity 			= 0
fire_wound_immunity  		= 0