[booster]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency 		=
;$spawn 					= "food and drugs\booster"
$prefetch 					= 8
class						= S_FOOD
cform						= skeleton
visual						= dynamics\devices\dev_aptechka\dev_aptechka_low.ogf
description					= default
inv_name					= default
inv_name_short				= default
inv_weight					= 0.01
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 3
inv_grid_y					= 18
cost						= 1

; eatable item
eat_health					= 0
eat_satiety					= 0
eat_power					= 0
eat_max_power				= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= 1

boost_time					= 0.0
boost_max_weight			= 0.0
boost_health_restore		= 0.0
boost_power_restore			= 0.0
boost_radiation_restore		= 0.0
boost_bleeding_restore		= 0.0
boost_radiation_protection	= 0.0
boost_telepat_protection 	= 0.0
boost_chemburn_protection 	= 0.0
boost_burn_immunity			= 0.0
boost_shock_immunity		= 0.0
boost_radiation_immunity	= 0.0
boost_telepat_immunity		= 0.0
boost_chemburn_immunity 	= 0.0
boost_strike_immunity		= 0.0
boost_wound_immunity		= 0.0
boost_explosion_immunity	= 0.0
boost_fire_wound_immunity	= 0.0
;use_sound					= characters_voice\multiplayer\team_1\voice_roger_3


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	FOOD
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[bread]:booster
$spawn 						= "food and drugs\bread"
visual						= dynamics\devices\dev_bred\dev_bred.ogf
description					= st_bread_descr
inv_name					= st_bread
inv_name_short				= st_bread
inv_weight					= 0.4
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 11
inv_grid_y					= 9
cost						= 10
attach_angle_offset			= -0.287979, 1.560923, 1.544060
attach_position_offset		= 0.096910, -0.013594, 0.107925
attach_bone_name			= bip01_r_hand
auto_attach					= false

// should be deleted after update
bone_name					= bip01_r_hand
position_offset				= 0.0,0.0,0.0
angle_offset				= 1.570790,1.570790,3.92699
boost_time					= 5.0
eat_satiety					= 0.4
eat_alcohol					= -0.02
use_sound					= interface\inv_food

[kolbasa]:booster
$spawn 						= "food and drugs\kolbasa"
visual						= dynamics\devices\dev_kolbasa\dev_kolbasa.ogf
description					= st_kolbasa_descr
inv_name					= st_kolbasa
inv_name_short				= st_kolbasa
inv_weight					= 0.5
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 19
inv_grid_y					= 12
cost						= 70
attach_angle_offset			= 0.440521, 1.378287, -0.644026
attach_position_offset		= 0.104196, -0.010821, 0.076969
attach_bone_name			= bip01_r_hand
auto_attach					= false
// should be deleted after update
bone_name					= bip01_r_hand
position_offset				= 0.0,0.0,0.0
angle_offset				= 1.570790,1.570790,3.92699
boost_time					= 5.0
boost_health_restore		= 0.0
eat_satiety					= 0.5
eat_alcohol					= -0.008
use_sound					= interface\inv_food

[conserva]:booster
$spawn 						= "food and drugs\conserva"
visual						= dynamics\devices\dev_conserv\dev_conserv.ogf
description					= st_conserva_descr
inv_name					= st_conserva
inv_name_short				= st_conserva
inv_weight					= 0.3
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 9
inv_grid_y					= 13
cost						= 40
boost_time					= 5.0
boost_health_restore		= 0.0
eat_satiety					= 0.6
eat_alcohol					= -0.1
attach_angle_offset			= 0.440521, 1.378287, -0.644026
attach_position_offset		= 0.104196, -0.010821, 0.076969
attach_bone_name			= bip01_r_hand
auto_attach					= false

// should be deleted after update
bone_name					= bip01_r_hand
position_offset				= 0.0,0.0,0.0
angle_offset				= 1.570790,1.570790,3.92699
use_sound					= interface\inv_food

[vodka]:booster
$spawn 						= "food and drugs\vodka"
cform						= skeleton
visual						= dynamics\devices\dev_vodka\dev_vodka.ogf
description					= st_vodka_descr
inv_name					= st_vodka
inv_name_short				= st_vodka
inv_weight					= 0.98
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 5
inv_grid_y					= 2
cost						= 160
attach_angle_offset			= 0.000000, 0.000000, 0.000000
attach_position_offset		= 0.087266, -0.078540, 0.052360
attach_bone_name			= bip01_r_hand
auto_attach					= false
bone_name					= bip01_r_hand
position_offset				= 0.0,0.0,0.0
angle_offset				= 1.570790,1.570790,3.92699
break_particles				= destroy_fx\destroy_bottle
break_sound					= material\bottle\collide\bottle_break_1
boost_time					= 5.0
boost_health_restore		= -0.0001
boost_radiation_restore		= 0.005
eat_alcohol					= 0.1
eat_satiety					= -0.2
use_sound					= interface\inv_vodka

[vodka_script]:vodka ; не использовать
$spawn 						= "food and drugs\vodka_script"
inv_weight					= 0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	ITEMS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[guitar_a]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency		=
$spawn						= "food and drugs\guitar_a"
cform               	    = skeleton
class						= S_FOOD
visual              	    = equipments\dev_arsgtr.ogf
cost						= 550
inv_name					= st_elguitar_name
inv_name_short				= st_elguitar_name
description					= st_elguitar_descr
inv_weight					= 1.2
inv_grid_width				= 4
inv_grid_height				= 2
inv_grid_x					= 4
inv_grid_y					= 27
attach_angle_offset			= -0.415, -1.262, 0.808
attach_position_offset		= -0.014, 0.010, 0.020
attach_bone_name			= bip01_l_hand
auto_attach					= false
eat_health					= 0
eat_satiety					= 0
eat_power					= 0
eat_max_power				= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= 1
animation_slot 	 			= 4
hud 						= wpn_vodka_hud

[harmonica_a]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency		=
$spawn						= "food and drugs\harmonica_a"
cform            	    	= skeleton
class						= S_FOOD
visual                 		= dynamics\devices\dev_harmonica\dev_harmonica.ogf
cost						= 100
inv_name					= st_harmonica_name
inv_name_short				= st_harmonica_name
description             	= st_harmonica_descr
inv_weight					= 0.35
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 11
inv_grid_y					= 2
attach_angle_offset			= 0.000000, -1.204452, -1.262921
attach_position_offset		= 0.081856, -0.035081, 0.011694
attach_bone_name			= bip01_l_hand
auto_attach					= false
eat_health					= 0
eat_satiety					= 0
eat_power					= 0
eat_max_power				= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= 1
animation_slot 	 			= 4
hud 						= wpn_vodka_hud


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	Scaner B6
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[anomaly_scaner]:identity_immunities
GroupControlSection   		= spawn_group
discovery_dependency  		=
$spawn          			= "equipment\anomaly_scaner"
cform                   	= skeleton
class         				= II_ATTCH
visual                  	= dynamics\devices\dev_datchik_2\dev_datchik_2.ogf
cost          				= 0
inv_name        			= "hand_radio"
inv_name_short    	  		= "hand_radio"
inv_weight        			= 0.5
inv_grid_width      		= 2
inv_grid_height     		= 1
inv_grid_x        			= 16
inv_grid_y        			= 12
attach_angle_offset   		= -1.571,-1.308,-1.458    ;устанавливаетсљ в радианах Angle*PI/180
attach_position_offset  	= 0.105, -0.004, 0.003
attach_bone_name    		= bip01_l_hand
auto_attach       			= false

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	MEDICAL
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[energy_drink]:vodka
$spawn 						= "food and drugs\energy_drink"
inv_name					= st_energy_drink
inv_name_short				= st_energy_drink
visual						= dynamics\devices\dev_drink_stalker\dev_drink_stalker
description					= st_energy_drink_descr
cost						= 50
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 11
inv_grid_y					= 0
inv_weight					= 0.2
attach_angle_offset			= 0.000000, 0.000000, 0.000000
attach_position_offset		= 0.087266, -0.078540, 0.052360
attach_bone_name			= bip01_r_hand
auto_attach					= false
boost_time					= 60.0
boost_health_restore		= -0.0001
boost_power_restore			= 0.003
boost_radiation_restore		= 0.0
eat_alcohol					= 0.0
eat_satiety 				= 0.0
use_sound					= interface\inv_softdrink

[bandage]:booster
$spawn 						= "food and drugs\bandage"
visual						= dynamics\devices\dev_bandage\dev_bandage.ogf
description					= st_bandage_descr
inv_name					= st_bandage
inv_name_short				= st_bandage
inv_weight					= 0.05	;0.2
cost						= 80
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 3
inv_grid_y					= 18
boost_time					= 5.0
boost_bleeding_restore		= 0.02
use_sound					= interface\inv_bandage

[antirad]:booster
$spawn 						= "food and drugs\antirad"
visual						= dynamics\devices\dev_antirad\dev_antirad.ogf
inv_name					= st_antirad
inv_name_short				= st_antirad
description					= st_antirad_descr
inv_weight					= 0.05
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 18
inv_grid_y					= 12
cost						= 250
boost_time					= 10.0
boost_radiation_restore		= 0.01
use_sound					= interface\inv_pills

;Do not use! Used in xr_wounded
[medkit_script]:booster
visual						= dynamics\devices\dev_aptechka\dev_aptechka_low.ogf
inv_name					= st_medkit
inv_name_short				= st_medkit
description					= st_medkit_descr
inv_weight					= 0.1
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 6
inv_grid_y					= 14
cost						= 300
;eatable item
eat_health					= 0.5
eat_max_power				= 0.1
eat_radiation				= -0.05
wounds_heal_perc			= 0.1
eat_portions_num			= 1
use_sound					= interface\inv_medkit

[medkit]:booster
$spawn 						= "food and drugs\medkit"
visual						= dynamics\devices\dev_aptechka\dev_aptechka_low.ogf
inv_name					= st_medkit
inv_name_short				= st_medkit
description					= st_medkit_descr
inv_weight					= 0.1
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 6
inv_grid_y					= 14
cost						= 250
boost_time					= 15.0
boost_health_restore		= 0.005
boost_radiation_restore		= 0.0
boost_bleeding_restore		= 0.005
use_sound					= interface\inv_medkit

[medkit_army]:booster
$spawn 						= "food and drugs\medkit_army"
visual						= dynamics\devices\dev_aptechka\dev_aptechka_high.ogf
inv_name					= st_medkit_army
inv_name_short				= st_medkit_army
description					= st_medkit_army_descr
inv_weight					= 0.1
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 10
inv_grid_y					= 10
cost						= 650
boost_time					= 10.0
boost_health_restore		= 0.01
boost_radiation_restore		= 0.0
boost_bleeding_restore		= 0.02
use_sound					= interface\inv_medkit

[medkit_scientic]:booster
$spawn 						= "food and drugs\medkit_scientic"
visual						= dynamics\devices\dev_aptechka\dev_aptechka_mid.ogf
inv_name					= st_medkit_science
inv_name_short				= st_medkit_science
description					= st_medkit_science_descr
inv_weight					= 0.1
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 12
inv_grid_y					= 9
cost						= 800
boost_time					= 15.0
boost_health_restore		= 0.005
boost_radiation_restore		= 0.01
boost_bleeding_restore		= 0.005
use_sound					= interface\inv_medkit

[drug_booster]:booster
$spawn 						= "food and drugs\drug_booster"
visual						= dynamics\equipments\medical\drug_booster.ogf
inv_name					= st_drug_booster
inv_name_short				= st_drug_booster
description					= st_drug_booster_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 18
inv_grid_y					= 7
cost						= 200
boost_time					= 300.0
boost_max_weight			= 20.0
use_sound					= interface\inv_softdrink

[drug_coagulant]:booster
$spawn 						= "food and drugs\drug_coagulant"
visual						= dynamics\equipments\medical\drug_coagulant.ogf
inv_name					= st_drug_coagulant
inv_name_short				= st_drug_coagulant
description					= st_drug_coagulant_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 13
inv_grid_y					= 12
cost						= 200
boost_time					= 20.0
;boost_wound_immunity		= 1
boost_bleeding_restore		= 0.03
use_sound					= interface\inv_pills

[drug_psy_blockade]:booster
$spawn 						= "food and drugs\drug_psy_blockade"
visual						= dynamics\equipments\medical\drug_psy_blockade.ogf
inv_name					= st_drug_psy_blockade
inv_name_short				= st_drug_psy_blockade
description					= st_drug_psy_blockade_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 8
inv_grid_y					= 11
cost						= 550
boost_time					= 60.0
;boost_telepat_immunity		= 0.05
boost_telepat_protection 	= 0.05
use_sound					= interface\inv_pills

[drug_antidot]:booster
$spawn 						= "food and drugs\drug_antidot"
visual						= dynamics\equipments\medical\drug_antidot.ogf
inv_name					= st_drug_antidot
inv_name_short				= st_drug_antidot
description					= st_drug_antidot_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 9
inv_grid_y					= 11
cost						= 300
boost_time					= 60.0
;boost_chemburn_immunity	= 0.1
boost_chemburn_protection 	= 0.1
use_sound					= interface\inv_pills


[drug_radioprotector]:booster
$spawn 						= "food and drugs\drug_radioprotector"
visual						= dynamics\equipments\medical\drug_radioprotector.ogf
inv_name					= st_drug_radioprotector
inv_name_short				= st_drug_radioprotector
description					= st_drug_radioprotector_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 9
inv_grid_y					= 10
cost						= 300
boost_time					= 60.0
;boost_radiation_immunity	= 0.015
boost_radiation_protection	= 0.015
use_sound					= interface\inv_pills

[drug_anabiotic]:booster
$spawn 						= "food and drugs\drug_anabiotic"
visual						= dynamics\equipments\medical\drug_anabiotic.ogf
inv_name					= st_drug_anabiotic
inv_name_short				= st_drug_anabiotic
description					= st_drug_anabiotic_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 4
inv_grid_y					= 8
cost						= 1000
use_sound					= interface\inv_pills


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	DEVICES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[device_pda]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency		=
$spawn 						= "devices\pda"
$prefetch 					= 16
class						= S_PDA
cform						= skeleton
visual						= dynamics\devices\dev_pda\dev_pda.ogf
description					= st_pda_descr
radius						= 68
slot						= 7
default_to_ruck				= false
sprint_allowed				= true
control_inertion_factor 	= 1
script_binding      		= bind_physic_object.init
inv_name					= st_pda_name
inv_name_short				= st_pda_name
inv_weight					= 0.1
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 6
inv_grid_y					= 13
cost						= 20
attach_angle_offset			= -1.303,0.107,-1.702   ;устанавливается в радианах Angle*PI/180
attach_position_offset		= 0.14,0.001,0.02
attach_bone_name			= bip01_l_hand
auto_attach					= false

[dev_flash_1]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency		=
$spawn 						= "devices\dev_flash_1"
$prefetch 					= 16
class						= D_PDA
cform						= skeleton
visual						= dynamics\devices\dev_flash_1\dev_flash_1.ogf
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 11
inv_grid_y					= 22
slot						= 7
radius						= 50
default_to_ruck				= false
inv_weight					= 0.05
inv_name					= st_pda_name
inv_name_short				= st_pda_name
description					= st_pda_descr
cost						= 50
can_trade					= false

[dev_flash_2]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency		=
$spawn 						= "devices\dev_flash_2"
$prefetch 					= 16
class						= D_PDA
cform						= skeleton
visual						= dynamics\devices\dev_flash_2\dev_flash_2.ogf
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 11
inv_grid_y					= 23
slot						= 7
radius						= 50
default_to_ruck				= false
inv_weight					= 0.05
inv_name					= st_pda_name
inv_name_short				= st_pda_name
description					= st_pda_descr
cost						= 50
can_trade					= false

[device_torch]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency	 	=
$spawn						= "devices\torch"
$prefetch 					= 32
class						= TORCH_S
cform						= skeleton
visual						= dynamics\devices\dev_torch_light\dev_torch_light.ogf
description					= st_device_torch_descr
cost						= 100
inv_name					= st_device_torch_name
inv_name_short				= st_device_torch_name
inv_weight					= 0.0
inv_grid_width				= 2
inv_grid_height				= 1
inv_grid_x					= 16
inv_grid_y					= 12
;вещью нельзя торговать
can_trade					= true
position					= 0.35,0.25,0.0
light_trace_bone			= lights_bone
attach_angle_offset			= 3.062, 0.008, -1.532
attach_position_offset		= 0.134, -0.007, 0.09
attach_bone_name			= bip01_head
auto_attach					= false
night_vision				= on
night_vision_texture		= wpn\wpn_night
night_vision_effector		= postprocess_night
snd_night_vision_on			= weapons\nv_start
snd_night_vision_off		= weapons\nv_off
snd_night_vision_idle		= weapons\nv_loop
snd_night_vision_broken		= weapons\nv_off
night_vision_recharge_time	= 6		;(c) время зарядки аккамулятора
night_vision_recharge_time_min	= 2		;(c) мин. время зарядки аккамулятора, после которого уст-во уже может работать
night_vision_discharge_time	= 20	;(c) время разрядки (работы) устройства после полной зарядки
slot						= 9
default_to_ruck				= false
sprint_allowed				= true
control_inertion_factor		= 1
disabled_maps				= ai_test,ai_test2, andy_test_


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;	OTHERS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[wpn_vodka_hud]:identity_immunities,hud_base
fire_point         		  	= 0.0, 0.0, 0.06
fire_bone          	    	= bip01_head
orientation        		    = 0, 0, 0
position        	        = 0, 0, 0
visual          	       	= dynamics\devices\dev_vodka\dev_vodka.ogf
anim_idle					= vodka_2
anim_show					= vodka_1
anim_hide					= vodka_4
anim_play					= vodka_5
anim_prepare				= vodka_5
anim_eat					= vodka_3


;------------------------------------------------------------------------------------------
;	ARS Items
;------------------------------------------------------------------------------------------
[sleeping_bag]:identity_immunities 
discovery_dependency		=
$spawn						= "food and drugs\sleeping_bag"
$prefetch					= 32
class						= II_ANTIR
cform						= skeleton
visual						= equipments\item_spalnik.ogf
description					= st_matras_descr
inv_name					= st_matras_name
inv_name_short				= st_matras_name
inv_weight					= 1
inv_grid_width				= 2
inv_grid_height				= 2
inv_grid_x					= 10
inv_grid_y					= 27
cost						= 2200
eat_health					= 0
eat_satiety					= 0
eat_power					= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= 1
animation_slot				= 4
hud							= wpn_vodka_hud

[notepad]:identity_immunities
discovery_dependency		=
$spawn						= "food and drugs\notepad"
$prefetch					= 32
class						= II_ANTIR
cform						= skeleton
visual						= dynamics\devices\dev_pda\dev_pda.ogf
description					= st_notepad_desc
inv_name					= st_notepad_name
inv_name_short				= st_notepad_name
inv_weight					= 0.35
inv_grid_width				= 2
inv_grid_height				= 1
inv_grid_x					= 0
inv_grid_y					= 27
cost						= 7000
eat_health					= 0
eat_satiety					= 0
eat_power					= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= 1
animation_slot				= 4
hud							= wpn_vodka_hud

[food_cpp5]:booster
$spawn						= "food and drugs\cpp-3"
visual						= equipments\food_cpp5.ogf
description					= st_food_cpp5_descr
inv_name					= st_food_cpp5_name
inv_name_short				= st_food_cpp5_name
inv_weight					= 1.3
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 11
inv_grid_y					= 8
cost						= 1200
boost_time					= 4.0
boost_health_restore		= 0.0
eat_satiety					= 1
eat_alcohol					= -0.1
attach_angle_offset			= 0.440521, 1.378287, -0.644026
attach_position_offset		= 0.104196, -0.010821, 0.076969
attach_bone_name			= bip01_r_hand
auto_attach					= false
use_sound					= interface\inv_food

[food_gde-3]:booster
$spawn						= "food and drugs\gde-3"
visual						= equipments\food_gde3.ogf
description					= st_food_gde-3_descr
inv_name					= st_food_gde-3_name
inv_name_short				= st_food_gde-3_name
inv_weight					= 0.8
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 12
inv_grid_y					= 8
cost						= 400
boost_time					= 8.0
boost_health_restore 		= 0.0
eat_satiety					= 1
eat_alcohol					= -0.1
attach_angle_offset			= 0.440521, 1.378287, -0.644026
attach_position_offset		= 0.104196, -0.010821, 0.076969
attach_bone_name			= bip01_r_hand
auto_attach					= false
use_sound					= interface\inv_food

[pivo]:vodka
$spawn						= "food and drugs\pivo"
inv_name					= st_pivo_name
inv_name_short 				= st_pivo_name
visual						= equipments\pivo.ogf
description					= st_pivo_descr
cost						= 75
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 3
inv_grid_y					= 27
inv_weight					= 0.3
eat_health 					= 0
eat_satiety					= 0
eat_power					= -0.2
eat_alcohol					= 0.07
eat_radiation				= 0
wounds_heal_perc			= 0
eat_portions_num			= 1
eat_max_power				= 0.2
attach_angle_offset 		= 0.000000, 0.000000, 0.000000
attach_position_offset		= 0.087266, -0.078540, 0.052360
attach_bone_name			= bip01_r_hand
auto_attach					= false
use_sound					= interface\inv_softdrink

[sardina]:booster
$spawn						= "food and drugs\sardina"
visual						= equipments\conserv1.ogf
description					= st_sardina_descr
inv_name					= st_sardina_name
inv_name_short 				= st_sardina_name
inv_weight					= 0.5
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 2
inv_grid_y					= 27
cost						= 400
boost_time					= 5.0
boost_health_restore		= 0.0
eat_satiety					= 1
eat_alcohol					= -0.6
attach_angle_offset			= 0.440521, 1.378287, -0.644026
attach_position_offset		= 0.104196, -0.010821, 0.076969
attach_bone_name			= bip01_r_hand
auto_attach					= false
use_sound					= interface\inv_food


;-----------------------------------------------------------
;----- ARS Termos Big:) 3.0 L
[termos_base]:identity_immunities
discovery_dependency		=
$spawn						= "food and drugs\termos"
class						= II_BOTTL
cform						= skeleton
visual						= equipments\thermos.ogf
inv_grid_width				= 2
inv_grid_height				= 2
inv_grid_x					= 10
inv_grid_y					= 29
eat_health					= 0
eat_satiety 				= 0
eat_power					= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= -1
animation_slot				= 4
hud							= wpn_vodka_hud
use_sound					= interface\inv_softdrink

[termos_empty]:termos_base
class						= II_ANTIR
description					= termos_empty_descr
inv_name					= termos_empty_name
inv_name_short 				= termos_empty_name
inv_weight					= 0.5
cost						= 400
use_sound					= $no_sound

;-- Cofee
[termos_full_cofee]:termos_base
description					= termos_cofee_descr_full
inv_name					= termos_cofee_name
inv_name_short 				= termos_cofee_name
inv_weight					= 3.5
cost						= 1700
[termos_fourteen_cofee]:termos_full_cofee
description					= termos_cofee_descr_fourteen
inv_weight					= 3.3
cost						= 1600
[termos_thirteen_cofee]:termos_full_cofee
description					= termos_cofee_descr_thirteen
inv_weight					= 3.1
cost						= 1500
[termos_twelve_cofee]:termos_full_cofee
description					= termos_cofee_descr_twelve
inv_weight					= 2.9
cost						= 1400
[termos_eleven_cofee]:termos_full_cofee
description					= termos_cofee_descr_eleven
inv_weight					= 2.7
cost						= 1300
[termos_ten_cofee]:termos_full_cofee
description					= termos_cofee_descr_ten
inv_weight					= 2.5
cost						= 1200
[termos_nine_cofee]:termos_full_cofee
description					= termos_cofee_descr_nine
inv_weight					= 2.3
cost						= 1100
[termos_eight_cofee]:termos_full_cofee
description					= termos_cofee_descr_eight
inv_weight					= 2.1
cost						= 1000
[termos_seven_cofee]:termos_full_cofee
description					= termos_cofee_descr_seven
inv_weight					= 1.9
cost						= 900
[termos_six_cofee]:termos_full_cofee
description					= termos_cofee_descr_six
inv_weight					= 1.7
cost						= 800
[termos_five_cofee]:termos_full_cofee
description					= termos_cofee_descr_five
inv_weight					= 1.5
cost						= 700
[termos_four_cofee]:termos_full_cofee
description					= termos_cofee_descr_four
inv_weight					= 1.3
cost						= 600
[termos_free_cofee]:termos_full_cofee
description					= termos_cofee_descr_free
inv_weight					= 1.1
cost						= 500
[termos_two_cofee]:termos_full_cofee
description					= termos_cofee_descr_two
inv_weight					= 0.9
cost						= 400
[termos_one_cofee]:termos_full_cofee
description					= termos_cofee_descr_one
inv_weight					= 0.7
cost						= 300

;-- Tea
[termos_full_tea]:termos_base
description					= termos_tea_descr_full
inv_name					= termos_tea_name
inv_name_short 				= termos_tea_name
inv_weight					= 3.5
cost						= 1700
[termos_fourteen_tea]:termos_full_tea
description					= termos_tea_descr_fourteen
inv_weight					= 3.3
cost						= 1600
[termos_thirteen_tea]:termos_full_tea
description					= termos_tea_descr_thirteen
inv_weight					= 3.1
cost						= 1500
[termos_twelve_tea]:termos_full_tea
description					= termos_tea_descr_twelve
inv_weight					= 2.9
cost						= 1400
[termos_eleven_tea]:termos_full_tea
description					= termos_tea_descr_eleven
inv_weight					= 2.7
cost						= 1300
[termos_ten_tea]:termos_full_tea
description					= termos_tea_descr_ten
inv_weight					= 2.5
cost						= 1200
[termos_nine_tea]:termos_full_tea
description					= termos_tea_descr_nine
inv_weight					= 2.3
cost						= 1100
[termos_eight_tea]:termos_full_tea
description					= termos_tea_descr_eight
inv_weight					= 2.1
cost						= 1000
[termos_seven_tea]:termos_full_tea
description					= termos_tea_descr_seven
inv_weight					= 1.9
cost						= 900
[termos_six_tea]:termos_full_tea
description					= termos_tea_descr_six
inv_weight					= 1.7
cost						= 800
[termos_five_tea]:termos_full_tea
description					= termos_tea_descr_five
inv_weight					= 1.5
cost						= 700
[termos_four_tea]:termos_full_tea
description					= termos_tea_descr_four
inv_weight					= 1.3
cost						= 600
[termos_free_tea]:termos_full_tea
description					= termos_tea_descr_free
inv_weight					= 1.1
cost						= 500
[termos_two_tea]:termos_full_tea
description					= termos_tea_descr_two
inv_weight					= 0.9
cost						= 400
[termos_one_tea]:termos_full_tea
description					= termos_tea_descr_one
inv_weight					= 0.7
cost						= 300

;-- Voda
[termos_full_voda]:termos_base
description					= termos_voda_descr_full
inv_name					= termos_voda_name
inv_name_short 				= termos_voda_name
inv_weight					= 1.5
cost						= 1200
[termos_fourteen_voda]:termos_full_voda
description					= termos_voda_descr_nine
inv_weight					= 3.3
cost						= 1600
[termos_thirteen_voda]:termos_full_voda
description					= termos_voda_descr_nine
inv_weight					= 3.1
cost						= 1500
[termos_twelve_voda]:termos_full_voda
description					= termos_voda_descr_nine
inv_weight					= 2.9
cost						= 1400
[termos_eleven_voda]:termos_full_voda
description					= termos_voda_descr_nine
inv_weight					= 2.7
cost						= 1300
[termos_ten_voda]:termos_full_voda
description					= termos_voda_descr_nine
inv_weight					= 2.5
cost						= 1200
[termos_nine_voda]:termos_full_voda
description					= termos_voda_descr_nine
inv_weight					= 1.4
cost						= 1100
[termos_eight_voda]:termos_full_voda
description					= termos_voda_descr_eight
inv_weight					= 1.3
cost						= 1000
[termos_seven_voda]:termos_full_voda
description					= termos_voda_descr_seven
inv_weight					= 1.2
cost						= 900
[termos_six_voda]:termos_full_voda
description					= termos_voda_descr_six
inv_weight					= 1.1
cost						= 800
[termos_five_voda]:termos_full_voda
description					= termos_voda_descr_five
inv_weight					= 1.0
cost						= 700
[termos_four_voda]:termos_full_voda
description					= termos_voda_descr_four
inv_weight					= 0.9
cost						= 600
[termos_free_voda]:termos_full_voda
description					= termos_voda_descr_free
inv_weight					= 0.8
cost						= 500
[termos_two_voda]:termos_full_voda
description					= termos_voda_descr_two
inv_weight					= 0.7
cost						= 400
[termos_one_voda]:termos_full_voda
description					= termos_voda_descr_one
inv_weight					= 0.6
cost						= 300


;------------------------------------
;----- ARS Termos Small:) 1.0 L
[termos_base_small]:identity_immunities
discovery_dependency		=
$spawn						= "food and drugs\termos"
class						= II_BOTTL
cform						= skeleton
visual						= equipments\thermos_small.ogf
inv_grid_width				= 1
inv_grid_height				= 2
inv_grid_x					= 9
inv_grid_y					= 29
eat_health					= 0
eat_satiety 				= 0
eat_power					= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= -1
animation_slot				= 4
hud							= wpn_vodka_hud
use_sound					= interface\inv_softdrink

[termos_small_empty]:termos_base_small
class						= II_ANTIR
description					= termos_small_empty_descr
inv_name					= termos_small_empty_name
inv_name_short 				= termos_small_empty_name
inv_weight					= 0.5
cost						= 200
use_sound					= $no_sound

;-- Cofee
[termos_small_full_cofee]:termos_base_small
description					= termos_small_cofee_descr_full
inv_name					= termos_small_cofee_name
inv_name_short 				= termos_small_cofee_name
inv_weight					= 1.3
cost						= 1200
[termos_small_four_cofee]:termos_small_full_cofee
description					= termos_small_cofee_descr_four
inv_weight					= 1.1
cost						= 1000
[termos_small_free_cofee]:termos_small_full_cofee
description					= termos_small_cofee_descr_free
inv_weight					= 0.9
cost						= 800
[termos_small_two_cofee]:termos_small_full_cofee
description					= termos_small_cofee_descr_two
inv_weight					= 0.7
cost						= 600
[termos_small_one_cofee]:termos_small_full_cofee
description					= termos_small_cofee_descr_one
inv_weight					= 0.5
cost						= 400

;-- Tea
[termos_small_full_tea]:termos_base_small
description					= termos_small_tea_descr_full
inv_name					= termos_small_tea_name
inv_name_short 				= termos_small_tea_name
inv_weight					= 1.3
cost						= 1200
[termos_small_four_tea]:termos_small_full_tea
description					= termos_small_tea_descr_four
inv_weight					= 1.1
cost						= 1000
[termos_small_free_tea]:termos_small_full_tea
description					= termos_small_tea_descr_free
inv_weight					= 0.9
cost						= 600
[termos_small_two_tea]:termos_small_full_tea
description					= termos_small_tea_descr_two
inv_weight					= 0.7
cost						= 600
[termos_small_one_tea]:termos_small_full_tea
description					= termos_small_tea_descr_one
inv_weight					= 0.5
cost						= 400

;-- Voda
[termos_small_full_voda]:termos_base_small
description					= termos_small_voda_descr_full
inv_name					= termos_small_voda_name
inv_name_short 				= termos_small_voda_name
inv_weight					= 1.3
cost						= 1200
[termos_small_four_voda]:termos_small_full_voda
description					= termos_small_voda_descr_four
inv_weight					= 1.1
cost						= 1000
[termos_small_free_voda]:termos_small_full_voda
description					= termos_small_voda_descr_free
inv_weight					= 0.9
cost						= 600
[termos_small_two_voda]:termos_small_full_voda
description					= termos_small_voda_descr_two
inv_weight					= 0.7
cost						= 600
[termos_small_one_voda]:termos_small_full_voda
description					= termos_small_voda_descr_one
inv_weight					= 0.5
cost						= 400


;-----------------------------------------------------
;-- Hunter's Knife
[ars_mutanter_knife_base]:identity_immunities
discovery_dependency		=
$spawn						= "food and drugs\notepad"
$prefetch					= 32
class						= II_ANTIR
cform						= skeleton
visual						= dynamics\weapons\wpn_knife\wpn_knife.ogf
description					= ars_mutanter_knife
inv_name					= ars_mutanter_knife
inv_name_short				= ars_mutanter_knife
inv_weight					= 0.5
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 2
inv_grid_y					= 28
cost						= 1500
eat_health					= 0
eat_satiety					= 0
eat_power					= 0
eat_radiation				= 0
eat_alcohol					= 0
wounds_heal_perc			= 0
eat_portions_num			= 99999999999999999999999999999999999999999999999999999999999999 ;даже не спрашивайте зачем это...
animation_slot				= 4
hud							= wpn_vodka_hud

[ars_mutanter_knife_lite]:ars_mutanter_knife_base
description					= ars_mutanter_knife_lite_descr
inv_name					= ars_mutanter_knife_lite_name
inv_name_short				= ars_mutanter_knife_lite_name
inv_weight					= 0.6
inv_grid_x					= 0
inv_grid_y					= 29
cost						= 2500

[ars_mutanter_knife_ext]:ars_mutanter_knife_base
description					= ars_mutanter_knife_ext_descr
inv_name					= ars_mutanter_knife_ext_name
inv_name_short				= ars_mutanter_knife_ext_name
inv_weight					= 0.7
inv_grid_x					= 1
inv_grid_y					= 29
cost						= 8000

[ars_mutanter_knife_pro]:ars_mutanter_knife_base
description					= ars_mutanter_knife_pro_descr
inv_name					= ars_mutanter_knife_pro_name
inv_name_short				= ars_mutanter_knife_pro_name
inv_weight					= 0.4
inv_grid_x					= 2
inv_grid_y					= 29
cost						= 15000

[ars_mutanter_knife_uniq]:ars_mutanter_knife_base
description					= ars_mutanter_knife_uniq_descr
inv_name					= ars_mutanter_knife_uniq_name
inv_name_short				= ars_mutanter_knife_uniq_name
inv_weight					= 0.5
inv_grid_x					= 3
inv_grid_y					= 29
cost						= 50000


[drug_cardiosimulator]:booster
$spawn 						= "food and drugs\cardiosimulator"
visual						= dynamics\equipments\medical\drug_anabiotic.ogf
inv_name					= st_drug_cardiosimulator_name
inv_name_short				= st_drug_cardiosimulator_name
description					= st_drug_cardiosimulator_descr
inv_grid_width				= 1
inv_grid_height				= 1
inv_grid_x					= 3
inv_grid_y					= 28
cost						= 15000
use_sound					= interface\inv_pills